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Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : HPB-Diamond, Dallas, TX, Etats-Unis
Livre
paperback. Etat : Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!.
Edité par Apress, Incorporated, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : Books Puddle, New York, NY, Etats-Unis
Livre
Etat : New. pp. xxi + 280.
Edité par Apress, Incorporated, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : Majestic Books, Hounslow, Royaume-Uni
Livre
Etat : New. pp. xxi + 280.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Livre
Etat : New.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : Hamelyn, Madrid, Espagne
Livre
Etat : Como nuevo. Simplify the User Interface for Complex Games: Chess, the Deep Green Way Responsive Social Gaming with RESTful Web Services Rapid Game Development Using (Mostly) Standard C Brian Greenstone's Jedi Master List for Game Optimization Starting with a Game Design Document: A Methodology for Success Multiplatform Game Development: iPhone Games for Linux and Windows Code Optimization with Mike Lee, the "World's Toughest Programmer" Networked Games: Choosing the Right Option EAN: 9781430219682 Tipo: Libros Categoría: Libros universitarios y de estudios superiores| Ciencias informáticas Título: Iphone Games ProjectsAutor: PJ Cabrera| Joachim Bondo| Brian Greenstone Editorial: Apress; 1st ed. edición (2 junio 2010) Idioma: EN Páginas: 284 Formato: Tapa blanda Peso: 544 Año de publicación: 2010.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Livre
Etat : As New. Unread book in perfect condition.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : booksXpress, Bayonne, NJ, Etats-Unis
Livre
Soft Cover. Etat : new.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : GreatBookPricesUK, Castle Donington, DERBY, Royaume-Uni
Livre
Etat : New.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : GreatBookPricesUK, Castle Donington, DERBY, Royaume-Uni
Livre
Etat : As New. Unread book in perfect condition.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : Revaluation Books, Exeter, Royaume-Uni
Livre
Paperback. Etat : Brand New. 1st edition. 258 pages. 9.00x7.00x1.00 inches. In Stock.
Edité par APress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : Kennys Bookstore, Olney, MD, Etats-Unis
Livre
Etat : New. With games on the iPhone the most popular category on Apple's Application Store, this is the first book specifically about developing games on the iPhone. Not only is there money to be made for developers, but it is a lot of fun for everyone involved. Num Pages: 279 pages, biography. BIC Classification: UDT. Category: (G) General (US: Trade). Dimension: 244 x 170 x 20. Weight in Grams: 550. . 2009. Paperback. . . . . Books ship from the US and Ireland.
Edité par Apress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : moluna, Greven, Allemagne
Livre
Etat : New. First and only book to cover iPhone game development, exclusively Learn by example from 10 of the most successful iPhone game developers The fastest way to learn the tricks of iPhone game development First and.
Edité par APress, 2009
ISBN 10 : 1430219688ISBN 13 : 9781430219682
Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande
Livre
Etat : New. With games on the iPhone the most popular category on Apple's Application Store, this is the first book specifically about developing games on the iPhone. Not only is there money to be made for developers, but it is a lot of fun for everyone involved. Num Pages: 279 pages, biography. BIC Classification: UDT. Category: (G) General (US: Trade). Dimension: 244 x 170 x 20. Weight in Grams: 550. . 2009. Paperback. . . . .